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![]() | 8.8 out of 170 votes |
![]() | "Why So Serious?" Nov. 17, 2008 |
![]() 7.9 Good Fun to play, nice combat, I like its style overall; Some AI quirks, slightly dated visuals, nothing really exceptional about it. RATINGS GUIDE |
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| GAME INFO publisher: Majesco developer: Terminal Reality genre: Action Adventure MINIMUM REQUIREMENTS PIII 1000, 256MB RAM, 4.3GB HDD, 64MB video card |
ESRB rating: M homepage: www.bloodrayne2.com/ release date: Aug 02, 05 (released) |
| » All About BloodRayne 2 on ActionTrip | |
I have one big problem with vampire chicks, and BloodRayne in particular. They have tits. Seriously, what is the reason of having milk glands and being able to lactate if your kind's primary source of food is not milk but blood? If you think about it, BloodRayne's character is anatomically paradoxical, and the funny thing is no one is complaining about it - freaking geeks and their oversexed fantasies. Suddenly, it's all right to influence our misguided youth by suggesting that it's OK for half-vampires to lactate. Where is Jack Thompson when you need him, eh? (He's in his office getting ready to sue you for that porno lactating vampire scenario, I'm sure. -Mo)
![]() Nothing that a little Aspirin can't fix. |
![]() I learned this in the cheerleaders. |
Oh right... yeah, thanks for reminding me; the game has an M rating. This is an adult video game. Even so, as my good friends at the UK's Advertising Standards Agency explained: "...the fact still remains that over 70% of adults are gullible, infantile, idiots who are incapable of spotting even the most blatant attempts at marketing. 98% of the 70% percent in question drank Coca-Cola for two weeks nonstop, severely endangering their health, after the Atlanta-based company released their ad: 'Coca-Cola: It makes things bigger!' campaign". And you know there is really no arguing with facts, right?
In a way, BloodRayne 2 is a game that perfectly suits its target audience. We're talking about an extremely gory video game where decapitating a person is about as normal as tea with milk is to the British (Are we talking milk from a lactating vampire here? -Mo). If we need compare the art style and the visual representation of the said dismemberments and other forms of extreme gore, BloodRayne 2 in a way reminds me of Quentin Tarantino's Kill Bill, but without the intelligent dialogue.
Granted, if you had played the first game, you'd regard the sequel as very refreshing. One of the main sticking points with the first game, (as far as I can remember) was the absolutely atrocious voice acting and the silly dialogue. The good news is that the voice acting is much better in the sequel, and so is the dialogue... for the most part, (Let's be honest, it could only get better). Yeah, BloodRayne is full of cheesy one-liners, but to be honest with you, I got used to it fairly quickly and found it endearing after a while. For what it aims to achieve, BloodRayne 2, as far as the dialogue and the overall atmosphere are concerned, comes off as being a stylish yet slightly mindless video game counterpart of an action flick with hot babes and vampires... and tons of fake blood. Considering the subject matter and the original intention of the developers, I'd say they've done a pretty good job at it.
Speaking in more technical terms, the combat has been improved quite a bit over the original. It's more complex, with a variety of new moves, more vampire powers, and most importantly, once you get accustomed to the controls, they will feel very intuitive and natural, allowing you to enjoy the action on screen fully. The situational puzzles are rather well incorporated into the levels and the maps themselves are good enough to keep the gameplay flowing. Again, this is very important for an action game. The use of BloodRayne's grappling hook has been emphasized even more in the sequel along with some of her new powers.
As for the intelligence of your opponents, there's not much to say here. Yes, a few times, they would get stuck in a tight space, but this didn't happen nearly as often as to ruin the experience for me.
I really liked how the environment has been made a lot more destructible. Clearly, the physics engine has had a major overhaul - you can destroy a whole myriad of objects that you come across, and the bad guys will interact with certain objects in the environment in the most gruesome way possible. Let's just say you'll see quite a few of them impaled on sharp and pointy metal objects. Another thing is the inclusion of the rag doll physics. While the new technology (well, new for the series anyway) is not super-realistic or exceptional in any way, it serves its function perfectly by adding more flare to the combat.
![]() A Kill Bill moment? |
![]() This guy died happy I bet. |
The graphics on the other hand look very similar to the original, which, in all fairness, was very advanced for its time, with its use of bump mapping and such. It's quite possible that the polygon count has been bumped up (in fact, that's most likely the case), and that some advanced shader effects have been implemented, but the graphics do look similar to the original, there is no doubt about it.
Overall, it is my opinion that though not without its tacky moments, BloodRayne 2 is a fairly stylish video game, with some interesting boss creatures and a feisty (busty) leading lady. The combat is better than it was in the original; the game is challenging but very rarely frustrating and all of the other technical aspects of it work well to keep the action smooth and fun for the player.
The game's greatest fault if you will, is that while most of its elements are good and it comes off as being enjoyable on the PC, it's not really exceptional in any way. Still, considering how short we are on playable PC titles these days, it wouldn't be a mistake if you picked this one up. It's easy on your hardware (mid-range rigs will run it without a hitch) and it offers a sufficient number of gameplay hours.
Providing, however, you play it with the right frame of mind. If I wanted BloodRayne to quote passages from "War and Peace", I would've most certainly objected to her not having blood bags in the place of her perfectly sculpted tits, so shut the fuck up, you pseudo intellectual whore. (I smell a Pulitzer prize! -Mo)
| skribb | [mail] Aug 18 2005, 02:45 pm EDT | |
| Heey! I might even play this one. | ||
| King Speedy | [mail] Aug 18 2005, 03:00 pm EDT | |
| good review...not really my kinda game, though.... ...btw, did the entire staff go on vacation without you or something, 2lions?....seems like Branka and Mo haven't written in weeks, not to mention the amazing disappearing Smapdey.... |
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2lions: Something like that, Speedy. Editorial staff is all over the... King Speedy: good to hear | ||
| NiteX | [mail] Aug 18 2005, 03:10 pm EDT | |
| I found this game about as entertaining as watching shit harden. | ||
King Speedy: lmao....that cracked me up good Cheddar: There's no accounting for taste, I suppose. 2lions: NiteX just seems very hardcore about not liking this game. I... RAY16: I'm going to have to agree with NiteX on this one. Cheddar: Clearly if you don't like BloodRayne 2, you're no doubt a ra... Hitman: lol Nite good shit. Amok: lmao, NiteX. Funny comment, though the game doesn't look as ... | ||
| Cheddar | [mail] Aug 18 2005, 05:19 pm EDT | |
| I'd like to mention that the voice-acting in this game was particularly great. Virtually all of it too, from the random grunts to the main characters. Some pretty amusing dialogue as well in Xerx's Laboratories near the end of the game. "I got my super shoes on." lawl. More crucially, Rayne's voice-actress was very good, and that was important since she talks so much during the game, both from cut-scenes and movies to random in-game comments. The comments she makes are also pretty amusing and fairly varied. "I hear they do wonders with prosthetics these days." Delightful. Props also to the sound team for BR2. Blood spray and evisceration never sounded so good. Also, all of the movies had nice lip-syncing with the voice-overs. It was obvious they recorded the dialogue FIRST, and then created the movies and cut-scenes. All too often developers are lazy and don't do that. The fact that you can get this game for 30 bucks is a bargain. Definitely worth it. I got this off of irc initially as I definitely didn't expect the game to be this respectable, but as per my policy, I'm going to be purchasing this game, and very likely running thru it once or twice more in the future (probably before I play Bloodrayne 3 when it comes out, which it seems apparent that it will). |
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Zilor: One thing about the intor that pisses them off is they used ... 2lions: Cheddar, obviously higher production values in the sequel, a... | ||
| Zilor | [mail] Aug 18 2005, 06:40 pm EDT | |
| Tits on Humans -> Vampires were Humans -> Vampires have Tits | ||
2lions: Wasn't she born a dhampir? And, yeah, thanks for setting thi... skribb: Eh, isn't it dhampir? Raziel: Of course you were kidding, 2lions.. you're one of those gee... | ||
| tommo | [mail] Aug 18 2005, 07:34 pm EDT | |
| Well im with Zilor - how fast do you expect them to evolve to lose their tits? Not to mention seeing as they help them get victims, why would they want to lose them? Jus kiddin Oh and Kill Bill was the most fucking stupid movie I have ever seen, or at least on par with the stupidest movie ive ever seen. Where for the love of the dark side of the moon did it have "intelligent dialogue"? It was so fucking stupid, completely worshipped violence, blood and unbreakable japanese katanas (which, mind you, arent half as good as most claim - very fragile and difficult to get through armor) |
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Showing 10 newest replies out of 14: Killer Klown: Actually, Japanese swordmaking was crap. The reason the kata... 2lions: Killer Klown, I'm impressed. King Speedy: likewise Killer Klown: Hee. In addition to being a computer geek, I'm a history gee... craigww_22: Interesting... Cheddar: Well, the video I saw did have it where the bullet struck it... Killer Klown: Depends on the type of bullet; size and speed makes alot of ... 2lions: I once ran my fist through a bathroom door. The doors weren'... Amok: Wow, neat replies, peepz. An inch and a half thick? With an ... Killer Klown: It was a TV thing, actually. Might have been a Ripley's Beli... | ||
| WhoGivesARatsAss | [mail] Aug 19 2005, 01:25 am EDT | |
| Must buy for me. | ||
| BadCRC | [mail] Aug 19 2005, 06:04 am EDT | |
| The demo was pretty bad. Only thing I liked about it was the ability to jump on a girl vampire and then turn the camera on her ass... I like how this game engine randers girl vampire asses! number one!!!1 |
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| Amok | [mail] Aug 24 2005, 08:29 am EDT | |
| The game seems like a more futuristic version of a Prince of Persia game, but with a woman as the main chara. Might give it a try. |
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